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author | jbzdarkid <jbzdarkid@gmail.com> | 2018-11-19 09:27:29 -0800 |
---|---|---|
committer | jbzdarkid <jbzdarkid@gmail.com> | 2018-11-19 09:27:29 -0800 |
commit | eb420604814dfdfa37fd542dda9ba7477c198b39 (patch) | |
tree | 449794ffbdbe111e48ec7d5dc05fe563339d8f3a /Source | |
parent | 0d4ebf34bfb93dbb215f49e9ca64b58fd7284a2b (diff) | |
download | witness-tutorializer-eb420604814dfdfa37fd542dda9ba7477c198b39.tar.gz witness-tutorializer-eb420604814dfdfa37fd542dda9ba7477c198b39.tar.bz2 witness-tutorializer-eb420604814dfdfa37fd542dda9ba7477c198b39.zip |
Cleanup packaging story, add more settings
Diffstat (limited to 'Source')
-rw-r--r-- | Source/ChallengeRandomizer.cpp | 218 | ||||
-rw-r--r-- | Source/ChallengeRandomizer.h | 5 | ||||
-rw-r--r-- | Source/Memory.h | 4 | ||||
-rw-r--r-- | Source/Randomizer.cpp | 29 | ||||
-rw-r--r-- | Source/Randomizer.h | 3 |
5 files changed, 150 insertions, 109 deletions
diff --git a/Source/ChallengeRandomizer.cpp b/Source/ChallengeRandomizer.cpp index 0bc51f6..401771e 100644 --- a/Source/ChallengeRandomizer.cpp +++ b/Source/ChallengeRandomizer.cpp | |||
@@ -16,116 +16,33 @@ int find(const std::vector<byte> &data, const std::vector<byte>& search, size_t | |||
16 | return -1; | 16 | return -1; |
17 | } | 17 | } |
18 | 18 | ||
19 | // Reads the (relative!) address of the RNG, then shifts it to point at RNG2 | ||
19 | void ChallengeRandomizer::AdjustRng(int offset) { | 20 | void ChallengeRandomizer::AdjustRng(int offset) { |
20 | int currentRng = _memory->ReadData<int>({offset}, 0x1)[0]; | 21 | int currentRng = _memory->ReadData<int>({offset}, 0x1)[0]; |
21 | _memory->WriteData<int>({offset}, {currentRng + 0x20}); | 22 | _memory->WriteData<int>({offset}, {currentRng + 0x20}); |
22 | } | 23 | } |
23 | 24 | ||
25 | // Overwrite the pointer for the lightmap_generator (which is unused, afaict) to point to a secondary RNG. | ||
26 | // Then, adjust all the RNG functions in challenge/doors to use this RNG. | ||
24 | ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr<Memory>& memory, int seed) : _memory(memory) | 27 | ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr<Memory>& memory, int seed) : _memory(memory) |
25 | { | 28 | { |
26 | int RNG_ADDR = _memory->ReadData<int>({GLOBALS + 0x10}, 1)[0]; | 29 | RNG_ADDR = _memory->ReadData<int>({GLOBALS + 0x10}, 1)[0]; |
27 | int RNG2_ADDR = _memory->ReadData<int>({GLOBALS + 0x30}, 1)[0]; | 30 | RNG2_ADDR = _memory->ReadData<int>({GLOBALS + 0x30}, 1)[0]; |
28 | _memory->WriteData<int>({GLOBALS + 0x30}, {RNG_ADDR + 4}); | 31 | bool alreadyInjected = (RNG2_ADDR == RNG_ADDR + 4); |
29 | if (RNG2_ADDR == RNG_ADDR + 4) return; // Already applied hack | 32 | |
33 | if (!alreadyInjected) _memory->WriteData<int>({GLOBALS + 0x30}, {RNG_ADDR + 4}); | ||
34 | _memory->WriteData<int>({GLOBALS + 0x30, 0}, {seed}); | ||
30 | 35 | ||
31 | int shuffle_integers = -1; | ||
32 | int cut_random_edges = -1; | ||
33 | int get_empty_decoration_slot = -1; | ||
34 | int get_empty_dot_spot = -1; | ||
35 | int add_exactly_this_many_bisection_dots = -1; | ||
36 | int make_a_shaper = -1; | ||
37 | int init_pattern_data_lotus = -1; | ||
38 | int reroll_lotus_eater_stuff = -1; | ||
39 | int do_lotus_minutes = -1; | ||
40 | int do_lotus_eighths = -1; | ||
41 | int do_success_side_effects = -1; | 36 | int do_success_side_effects = -1; |
42 | 37 | ||
43 | for (int i=0; i<0x200000; i+=0x1000) { | 38 | for (int i=0; i<0x200000; i+=0x1000) { |
44 | std::vector<byte> data = _memory->ReadData<byte>({i}, 0x1100); | 39 | std::vector<byte> data = _memory->ReadData<byte>({i}, 0x1100); |
45 | std::cout << data.size() << std::endl; | 40 | std::cout << data.size() << std::endl; |
46 | 41 | ||
47 | if (shuffle_integers == -1) { | 42 | if (!alreadyInjected) HandleSigScans(i, data); |
48 | int index = find(data, {0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}); | 43 | |
49 | if (index != -1) { | ||
50 | shuffle_integers = i + index; | ||
51 | AdjustRng(shuffle_integers + 0x23); | ||
52 | } | ||
53 | } | ||
54 | if (cut_random_edges == -1) { | ||
55 | int index = find(data, {0x89, 0x44, 0x24, 0x3C, 0x33, 0xC0, 0x85, 0xC0, 0x75, 0xFA}); | ||
56 | if (index != -1) { | ||
57 | cut_random_edges = i + index - 0x22; | ||
58 | AdjustRng(cut_random_edges + 0x5D); | ||
59 | } | ||
60 | } | ||
61 | if (get_empty_decoration_slot == -1) { | ||
62 | int index = find(data, {0x57, 0x48, 0x83, 0xEC, 0x20, 0x8B, 0xB9, 0x38, 0x04}); // TODO: Sync versions | ||
63 | if (index != -1) { | ||
64 | get_empty_decoration_slot = i + index - 0x5; | ||
65 | AdjustRng(get_empty_decoration_slot + 0x16); | ||
66 | } | ||
67 | } | ||
68 | if (get_empty_dot_spot == -1) { | ||
69 | int index = find(data, {0xF7, 0xF3, 0x85, 0xD2, 0x74, 0xEC}); // TODO: Sync versions | ||
70 | if (index != -1) { | ||
71 | get_empty_dot_spot = i + index - 0x2E; | ||
72 | AdjustRng(get_empty_dot_spot + 0x23); | ||
73 | } | ||
74 | } | ||
75 | if (add_exactly_this_many_bisection_dots == -1) { | ||
76 | int index = find(data, {0x48, 0x8B, 0xB4, 0x24, 0xB8, 0x00, 0x00, 0x00, 0x48, 0x8B, 0xBC, 0x24, 0xB0, 0x00, 0x00, 0x00}); // TODO: Sync versions | ||
77 | if (index != -1) { | ||
78 | add_exactly_this_many_bisection_dots = i + index - 0x20; | ||
79 | AdjustRng(add_exactly_this_many_bisection_dots + 0x1C); | ||
80 | } | ||
81 | } | ||
82 | if (make_a_shaper == -1) { | ||
83 | int index = find(data, {0xF7, 0xE3, 0xD1, 0xEA, 0x8D, 0x0C, 0x52}); // TODO: Sync versions | ||
84 | if (index != -1) { | ||
85 | make_a_shaper = i + index - 0x19; | ||
86 | AdjustRng(make_a_shaper + 0x9); | ||
87 | AdjustRng(make_a_shaper + 0x35); | ||
88 | AdjustRng(make_a_shaper + 0x62); | ||
89 | } | ||
90 | } | ||
91 | if (/*Entity_Machine_Panel::*/init_pattern_data_lotus == -1) { | ||
92 | int index = find(data, {0x40, 0x55, 0x56, 0x48, 0x8D, 0x6C, 0x24, 0xB1}); // TODO: Sync versions | ||
93 | if (index != -1) { | ||
94 | init_pattern_data_lotus = i + index; | ||
95 | AdjustRng(init_pattern_data_lotus + 0x433); | ||
96 | AdjustRng(init_pattern_data_lotus + 0x45B); | ||
97 | AdjustRng(init_pattern_data_lotus + 0x5A7); | ||
98 | AdjustRng(init_pattern_data_lotus + 0x5D6); | ||
99 | AdjustRng(init_pattern_data_lotus + 0x6F6); | ||
100 | AdjustRng(init_pattern_data_lotus + 0xD17); | ||
101 | AdjustRng(init_pattern_data_lotus + 0xFDA); | ||
102 | } | ||
103 | } | ||
104 | if (/*Entity_Record_Player::*/reroll_lotus_eater_stuff == -1) { | ||
105 | int index = find(data, {0xB8, 0xAB, 0xAA, 0xAA, 0xAA, 0x41, 0xC1, 0xE8}); // TODO: Sync versions | ||
106 | if (index != -1) { | ||
107 | reroll_lotus_eater_stuff = i + index - 0x37; | ||
108 | AdjustRng(reroll_lotus_eater_stuff + 0x24); | ||
109 | AdjustRng(reroll_lotus_eater_stuff + 0x6B); | ||
110 | } | ||
111 | } | ||
112 | // These disable the random locations on timer panels, which would otherwise increment the RNG. | ||
113 | if (do_lotus_minutes == -1) { | ||
114 | int index = find(data, {0x0F, 0xBE, 0x6C, 0x08, 0xFF, 0x45}); // TODO: Sync versions | ||
115 | if (index != -1) { | ||
116 | do_lotus_minutes = i + index - 0x2B; | ||
117 | _memory->WriteData<byte>({do_lotus_minutes + 0x43B}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 | ||
118 | _memory->WriteData<byte>({do_lotus_minutes + 0x5B3}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 | ||
119 | } | ||
120 | } | ||
121 | if (do_lotus_eighths == -1) { | ||
122 | int index = find(data, {0x75, 0xF5, 0x0F, 0xBE, 0x44, 0x08, 0xFF}); // TODO: Sync versions | ||
123 | if (index != -1) { | ||
124 | do_lotus_eighths = i + index - 0x39; | ||
125 | _memory->WriteData<byte>({do_lotus_eighths + 0x1E7}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 | ||
126 | } | ||
127 | } | ||
128 | // This injection ensures that the seed is set every time the challenge is started. | 44 | // This injection ensures that the seed is set every time the challenge is started. |
45 | // We always do this sigscan since it affects the seed. | ||
129 | if (do_success_side_effects == -1) { | 46 | if (do_success_side_effects == -1) { |
130 | int index = find(data, {0xFF, 0xC8, 0x99, 0x2B, 0xC2, 0xD1, 0xF8, 0x8B, 0xD0}); | 47 | int index = find(data, {0xFF, 0xC8, 0x99, 0x2B, 0xC2, 0xD1, 0xF8, 0x8B, 0xD0}); |
131 | if (index != -1) { | 48 | if (index != -1) { |
@@ -144,3 +61,114 @@ ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr<Memory>& memory, | |||
144 | } | 61 | } |
145 | } | 62 | } |
146 | } | 63 | } |
64 | |||
65 | void ChallengeRandomizer::HandleSigScans(int i, const std::vector<byte>& data) { | ||
66 | static int shuffle_integers = -1; | ||
67 | static int shuffle_int = -1; | ||
68 | static int cut_random_edges = -1; | ||
69 | static int get_empty_decoration_slot = -1; | ||
70 | static int get_empty_dot_spot = -1; | ||
71 | static int add_exactly_this_many_bisection_dots = -1; | ||
72 | static int make_a_shaper = -1; | ||
73 | static int init_pattern_data_lotus = -1; | ||
74 | static int reroll_lotus_eater_stuff = -1; | ||
75 | static int do_lotus_minutes = -1; | ||
76 | static int do_lotus_tenths = -1; | ||
77 | static int do_lotus_eighths = -1; | ||
78 | |||
79 | if (shuffle_integers == -1) { | ||
80 | int index = find(data, {0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}); | ||
81 | if (index != -1) { | ||
82 | shuffle_integers = i + index; | ||
83 | AdjustRng(shuffle_integers + 0x23); | ||
84 | } | ||
85 | } | ||
86 | // shuffle<int> | ||
87 | if (shuffle_int == -1) { | ||
88 | int index = find(data, {0x33, 0xF6, 0x48, 0x8B, 0xD9, 0x39, 0x31, 0x7E, 0x51}); | ||
89 | if (index != -1) { | ||
90 | shuffle_int = i + index - 0x16; | ||
91 | AdjustRng(shuffle_int + 0x12); | ||
92 | } | ||
93 | } | ||
94 | if (cut_random_edges == -1) { | ||
95 | int index = find(data, {0x89, 0x44, 0x24, 0x3C, 0x33, 0xC0, 0x85, 0xC0, 0x75, 0xFA}); | ||
96 | if (index != -1) { | ||
97 | cut_random_edges = i + index - 0x22; | ||
98 | AdjustRng(cut_random_edges + 0x5D); | ||
99 | } | ||
100 | } | ||
101 | if (get_empty_decoration_slot == -1) { | ||
102 | int index = find(data, {0x42, 0x83, 0x3C, 0x80, 0x00, 0x75, 0xDF}); | ||
103 | if (index != -1) { | ||
104 | get_empty_decoration_slot = i + index - 0x2D; | ||
105 | AdjustRng(get_empty_decoration_slot + 0x16); | ||
106 | } | ||
107 | } | ||
108 | if (get_empty_dot_spot == -1) { | ||
109 | int index = find(data, {0xF7, 0xF3, 0x85, 0xD2, 0x74, 0xEC}); | ||
110 | if (index != -1) { | ||
111 | get_empty_dot_spot = i + index - 0x2E; | ||
112 | AdjustRng(get_empty_dot_spot + 0x23); | ||
113 | } | ||
114 | } | ||
115 | if (add_exactly_this_many_bisection_dots == -1) { | ||
116 | int index = find(data, {0x48, 0x8B, 0xB4, 0x24, 0xB8, 0x00, 0x00, 0x00, 0x48, 0x8B, 0xBC, 0x24, 0xB0, 0x00, 0x00, 0x00}); | ||
117 | if (index != -1) { | ||
118 | add_exactly_this_many_bisection_dots = i + index - 0x20; | ||
119 | AdjustRng(add_exactly_this_many_bisection_dots + 0x1C); | ||
120 | } | ||
121 | } | ||
122 | if (make_a_shaper == -1) { | ||
123 | int index = find(data, {0xF7, 0xE3, 0xD1, 0xEA, 0x8D, 0x0C, 0x52}); | ||
124 | if (index != -1) { | ||
125 | make_a_shaper = i + index - 0x19; | ||
126 | AdjustRng(make_a_shaper + 0x9); | ||
127 | AdjustRng(make_a_shaper + 0x35); | ||
128 | AdjustRng(make_a_shaper + 0x62); | ||
129 | } | ||
130 | } | ||
131 | if (/*Entity_Machine_Panel::*/init_pattern_data_lotus == -1) { | ||
132 | int index = find(data, {0x40, 0x55, 0x56, 0x48, 0x8D, 0x6C, 0x24, 0xB1}); | ||
133 | if (index != -1) { | ||
134 | init_pattern_data_lotus = i + index; | ||
135 | AdjustRng(init_pattern_data_lotus + 0x433); | ||
136 | AdjustRng(init_pattern_data_lotus + 0x45B); | ||
137 | AdjustRng(init_pattern_data_lotus + 0x5A7); | ||
138 | AdjustRng(init_pattern_data_lotus + 0x5D6); | ||
139 | AdjustRng(init_pattern_data_lotus + 0x6F6); | ||
140 | AdjustRng(init_pattern_data_lotus + 0xD17); | ||
141 | AdjustRng(init_pattern_data_lotus + 0xFDA); | ||
142 | } | ||
143 | } | ||
144 | if (/*Entity_Record_Player::*/reroll_lotus_eater_stuff == -1) { | ||
145 | int index = find(data, {0xB8, 0xAB, 0xAA, 0xAA, 0xAA, 0x41, 0xC1, 0xE8}); | ||
146 | if (index != -1) { | ||
147 | reroll_lotus_eater_stuff = i + index - 0x37; | ||
148 | AdjustRng(reroll_lotus_eater_stuff + 0x24); | ||
149 | AdjustRng(reroll_lotus_eater_stuff + 0x6B); | ||
150 | } | ||
151 | } | ||
152 | // These disable the random locations on timer panels, which would otherwise increment the RNG. | ||
153 | if (do_lotus_minutes == -1) { | ||
154 | int index = find(data, {0x0F, 0xBE, 0x6C, 0x08, 0xFF, 0x45}); | ||
155 | if (index != -1) { | ||
156 | do_lotus_minutes = i + index - 0x2B; | ||
157 | _memory->WriteData<byte>({do_lotus_minutes + 0x43B}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 | ||
158 | } | ||
159 | } | ||
160 | if (do_lotus_tenths == -1) { | ||
161 | int index = find(data, {0x00, 0x04, 0x00, 0x00, 0x41, 0x8D, 0x50, 0x09}); | ||
162 | if (index != -1) { | ||
163 | do_lotus_tenths = i + index - 0x61; | ||
164 | _memory->WriteData<byte>({do_lotus_tenths + 0x103}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 | ||
165 | } | ||
166 | } | ||
167 | if (do_lotus_eighths == -1) { | ||
168 | int index = find(data, {0x75, 0xF5, 0x0F, 0xBE, 0x44, 0x08, 0xFF}); | ||
169 | if (index != -1) { | ||
170 | do_lotus_eighths = i + index - 0x39; | ||
171 | _memory->WriteData<byte>({do_lotus_eighths + 0x1E7}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 | ||
172 | } | ||
173 | } | ||
174 | } \ No newline at end of file | ||
diff --git a/Source/ChallengeRandomizer.h b/Source/ChallengeRandomizer.h index 267c5cb..e642685 100644 --- a/Source/ChallengeRandomizer.h +++ b/Source/ChallengeRandomizer.h | |||
@@ -7,6 +7,11 @@ public: | |||
7 | ChallengeRandomizer(const std::shared_ptr<Memory>& memory, int seed); | 7 | ChallengeRandomizer(const std::shared_ptr<Memory>& memory, int seed); |
8 | 8 | ||
9 | private: | 9 | private: |
10 | void HandleSigScans(int i, const std::vector<byte>& data); | ||
11 | |||
10 | void AdjustRng(int offset); | 12 | void AdjustRng(int offset); |
11 | std::shared_ptr<Memory> _memory; | 13 | std::shared_ptr<Memory> _memory; |
14 | |||
15 | int RNG_ADDR; | ||
16 | int RNG2_ADDR; | ||
12 | }; | 17 | }; |
diff --git a/Source/Memory.h b/Source/Memory.h index 278ce36..403b94a 100644 --- a/Source/Memory.h +++ b/Source/Memory.h | |||
@@ -3,8 +3,8 @@ | |||
3 | #include <map> | 3 | #include <map> |
4 | #include <windows.h> | 4 | #include <windows.h> |
5 | 5 | ||
6 | #define GLOBALS 0x5B28C0 | 6 | // #define GLOBALS 0x5B28C0 |
7 | // #define GLOBALS 0x62A080 | 7 | #define GLOBALS 0x62A080 |
8 | 8 | ||
9 | // https://github.com/erayarslan/WriteProcessMemory-Example | 9 | // https://github.com/erayarslan/WriteProcessMemory-Example |
10 | // http://stackoverflow.com/q/32798185 | 10 | // http://stackoverflow.com/q/32798185 |
diff --git a/Source/Randomizer.cpp b/Source/Randomizer.cpp index 2f3e72a..48e9a4b 100644 --- a/Source/Randomizer.cpp +++ b/Source/Randomizer.cpp | |||
@@ -89,6 +89,22 @@ void Randomizer::AdjustSpeed() { | |||
89 | _memory->WritePanelData<float>(0x09EEC, OPEN_RATE, {0.075f}); // 3x | 89 | _memory->WritePanelData<float>(0x09EEC, OPEN_RATE, {0.075f}); // 3x |
90 | } | 90 | } |
91 | 91 | ||
92 | void Randomizer::RandomizeLasers() { | ||
93 | Randomize(lasers, SWAP::TARGETS); | ||
94 | // Read the target of keep front laser, and write it to keep back laser. | ||
95 | std::vector<int> keepFrontLaserTarget = _memory->ReadPanelData<int>(0x0360E, TARGET, 1); | ||
96 | _memory->WritePanelData<int>(0x03317, TARGET, keepFrontLaserTarget); | ||
97 | } | ||
98 | |||
99 | void Randomizer::PreventSnipes() | ||
100 | { | ||
101 | // Distance-gate swamp snipe 1 to prevent RNG swamp snipe | ||
102 | _memory->WritePanelData<float>(0x17C05, MAX_BROADCAST_DISTANCE, {15.0}); | ||
103 | // Distance-gate shadows laser to prevent sniping through the bars | ||
104 | _memory->WritePanelData<float>(0x19650, MAX_BROADCAST_DISTANCE, {2.5}); | ||
105 | } | ||
106 | |||
107 | // Private methods | ||
92 | void Randomizer::RandomizeTutorial() { | 108 | void Randomizer::RandomizeTutorial() { |
93 | // Disable tutorial cursor speed modifications (not working?) | 109 | // Disable tutorial cursor speed modifications (not working?) |
94 | _memory->WritePanelData<float>(0x00295, CURSOR_SPEED_SCALE, {1.0}); | 110 | _memory->WritePanelData<float>(0x00295, CURSOR_SPEED_SCALE, {1.0}); |
@@ -130,8 +146,6 @@ void Randomizer::RandomizeKeep() { | |||
130 | } | 146 | } |
131 | 147 | ||
132 | void Randomizer::RandomizeShadows() { | 148 | void Randomizer::RandomizeShadows() { |
133 | // Distance-gate shadows laser to prevent sniping through the bars | ||
134 | _memory->WritePanelData<float>(0x19650, MAX_BROADCAST_DISTANCE, {2.5}); | ||
135 | // Change the shadows tutorial cable to only activate avoid | 149 | // Change the shadows tutorial cable to only activate avoid |
136 | _memory->WritePanelData<int>(0x319A8, CABLE_TARGET_2, {0}); | 150 | _memory->WritePanelData<int>(0x319A8, CABLE_TARGET_2, {0}); |
137 | // Change shadows avoid 8 to power shadows follow | 151 | // Change shadows avoid 8 to power shadows follow |
@@ -182,13 +196,10 @@ void Randomizer::RandomizeJungle() { | |||
182 | } | 196 | } |
183 | 197 | ||
184 | void Randomizer::RandomizeSwamp() { | 198 | void Randomizer::RandomizeSwamp() { |
185 | // Distance-gate swamp snipe 1 to prevent RNG swamp snipe | ||
186 | _memory->WritePanelData<float>(0x17C05, MAX_BROADCAST_DISTANCE, {15.0}); | ||
187 | } | 199 | } |
188 | 200 | ||
189 | void Randomizer::RandomizeMountain() { | 201 | void Randomizer::RandomizeMountain() { |
190 | // Randomize lasers & some of mountain | 202 | // Randomize multipanel |
191 | Randomize(lasers, SWAP::TARGETS); | ||
192 | Randomize(mountainMultipanel, SWAP::LINES); | 203 | Randomize(mountainMultipanel, SWAP::LINES); |
193 | 204 | ||
194 | // Randomize final pillars order | 205 | // Randomize final pillars order |
@@ -210,14 +221,10 @@ void Randomizer::RandomizeMountain() { | |||
210 | // Turn on new starting panels | 221 | // Turn on new starting panels |
211 | _memory->WritePanelData<float>(pillars[randomOrder[0]], POWER, {1.0f, 1.0f}); | 222 | _memory->WritePanelData<float>(pillars[randomOrder[0]], POWER, {1.0f, 1.0f}); |
212 | _memory->WritePanelData<float>(pillars[randomOrder[5]], POWER, {1.0f, 1.0f}); | 223 | _memory->WritePanelData<float>(pillars[randomOrder[5]], POWER, {1.0f, 1.0f}); |
213 | |||
214 | // Read the target of keep front laser, and write it to keep back laser. | ||
215 | std::vector<int> keepFrontLaserTarget = _memory->ReadPanelData<int>(0x0360E, TARGET, 1); | ||
216 | _memory->WritePanelData<int>(0x03317, TARGET, keepFrontLaserTarget); | ||
217 | } | 224 | } |
218 | 225 | ||
219 | void Randomizer::RandomizeChallenge() { | 226 | void Randomizer::RandomizeChallenge() { |
220 | ChallengeRandomizer cr(_memory, Random::RandInt(1, 0x1000)); | 227 | ChallengeRandomizer cr(_memory, Random::RandInt(1, 0x7FFFFFFF)); // 0 will trigger an "RNG not initialized" block |
221 | } | 228 | } |
222 | 229 | ||
223 | void Randomizer::RandomizeAudioLogs() { | 230 | void Randomizer::RandomizeAudioLogs() { |
diff --git a/Source/Randomizer.h b/Source/Randomizer.h index 1180d43..88afcc6 100644 --- a/Source/Randomizer.h +++ b/Source/Randomizer.h | |||
@@ -8,6 +8,8 @@ public: | |||
8 | bool GameIsRandomized(); | 8 | bool GameIsRandomized(); |
9 | 9 | ||
10 | void AdjustSpeed(); | 10 | void AdjustSpeed(); |
11 | void RandomizeLasers(); | ||
12 | void PreventSnipes(); | ||
11 | 13 | ||
12 | void ClearOffsets() {_memory->ClearOffsets();} | 14 | void ClearOffsets() {_memory->ClearOffsets();} |
13 | 15 | ||
@@ -19,7 +21,6 @@ public: | |||
19 | }; | 21 | }; |
20 | 22 | ||
21 | private: | 23 | private: |
22 | |||
23 | int _lastRandomizedFrame = 1 << 30; | 24 | int _lastRandomizedFrame = 1 << 30; |
24 | void RandomizeTutorial(); | 25 | void RandomizeTutorial(); |
25 | void RandomizeSymmetry(); | 26 | void RandomizeSymmetry(); |