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authorStar Rauchenberger <fefferburbia@gmail.com>2021-08-25 09:05:38 -0400
committerGitHub <noreply@github.com>2021-08-25 09:05:38 -0400
commit5ea598427f5988410cd0efc085af62b24c29cd8d (patch)
treec6418d53bfd2a5da22fecc6e3e1c4a7997c0e4d5
parent3a3d9efc324cfe78331461fa8a1ce4f274d53a7f (diff)
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Created a readme
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1# The Witness Tutorialiser Mod
2
3This mod replaces most puzzles in the game with Tutorial Straight (the first puzzle in the tunnel where you start the game). Certain special panels are unaffected. Additionally, some panels (e.g. the tutorial gate, and every puzzle in Bunker) behave a little strangely now, and can be solved by simply double clicking in the middle of the panel.
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5## Is everything in the game still possible?
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7As of version 0.2.0, all 523 counting panels can be solved. This may require some creativity on your part, as certain controls (e.g. everything that moves in Quarry) no longer function.
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9The following environmental puzzles are impossible in this mod:
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11* Mill Ramp Light EP
12* Mill Lift Light EP
13* Quarry Elevator EP
14* Boathouse Front Ramp EP
15* Boathouse Back Ramp EP
16* Swamp Underwater Sliding Bridge EP
17* Swamp Purple Sand Outward EP
18* Swamp Purple Sand Middle EP
19* Swamp Purple Sand Inward EP is a special case. This puzzle is solveable at the start of the game, but can become impossible depending on your actions. The Swamp Floodgate can only be closed in this mod, so if you want to solve this EP you must do it before solving the floodgate.