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#ifndef OBJECT_H
#define OBJECT_H
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <string>
#include <map>
class MapObjectLoadException: public std::exception
{
public:
MapObjectLoadException(std::string mapname) : mapname(mapname) {}
virtual const char* what() const throw()
{
return ("An error occured loading map object " + mapname).c_str();
}
private:
std::string mapname;
};
class MapObject {
public:
MapObject(const char* filename);
static const std::map<std::string, std::shared_ptr<MapObject>> getAllObjects();
std::string getType() const;
wxBitmap getSprite() const;
std::string getAction() const;
int getWidth() const;
int getHeight() const;
private:
std::string type;
wxBitmap sprite;
std::string action;
int width;
int height;
};
#endif
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