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#ifndef MAP_H
#define MAP_H
#include <string>
#include <exception>
#include <utility>
#include <list>
#include <memory>
#include <wx/treectrl.h>
class MapObject;
class World;
class MapeditFrame;
class MapLoadException: public std::exception
{
public:
MapLoadException(std::string mapname) : mapname(mapname) {}
virtual const char* what() const throw()
{
return ("An error occured loading map " + mapname).c_str();
}
private:
std::string mapname;
};
class MapWriteException: public std::exception
{
public:
MapWriteException(std::string mapname) : mapname(mapname) {}
virtual const char* what() const throw()
{
return ("An error occured writing map " + mapname).c_str();
}
private:
std::string mapname;
};
struct MapObjectEntry {
MapObject* object;
std::pair<int, int> position;
bool operator==(MapObjectEntry& other) const
{
return (object == other.object) && (position == other.position);
}
bool operator!=(MapObjectEntry& other) const
{
return (object != other.object) && (position != other.position);
}
};
class Map {
public:
Map(int id, World* world);
Map(const Map& map);
Map(Map&& map);
~Map();
Map& operator= (Map other);
friend void swap(Map& first, Map& second);
enum class MoveType {
Wall,
Wrap,
Warp,
ReverseWarp
};
static std::list<MoveType> listMoveTypes();
static std::string stringForMoveType(MoveType type);
static bool moveTypeTakesMap(MoveType type);
static std::string shortForMoveType(MoveType type);
static MoveType moveTypeForShort(std::string str);
int getID() const;
std::string getTitle() const;
int getTileAt(int x, int y) const;
const std::list<std::shared_ptr<MapObjectEntry>>& getObjects() const;
wxTreeItemId getTreeItemId() const;
std::list<std::shared_ptr<Map>> getChildren() const;
bool getExpanded() const;
World* getWorld() const;
bool getHidden() const;
MoveType getLeftMoveType() const;
MoveType getRightMoveType() const;
MoveType getUpMoveType() const;
MoveType getDownMoveType() const;
int getLeftMoveMapID() const;
int getRightMoveMapID() const;
int getUpMoveMapID() const;
int getDownMoveMapID() const;
void setTitle(std::string title, bool dirty = true);
void setTileAt(int x, int y, int tile, bool dirty = true);
void setMapdata(int* mapdata, bool dirty = true);
void addObject(std::shared_ptr<MapObjectEntry> obj, bool dirty = true);
void removeObject(std::shared_ptr<MapObjectEntry> obj, bool dirty = true);
void setTreeItemId(wxTreeItemId id);
void addChild(int id);
void setExpanded(bool exp);
void setHidden(bool hid);
void setLeftMoveType(MoveType move, bool dirty = true);
void setRightMoveType(MoveType move, bool dirty = true);
void setUpMoveType(MoveType move, bool dirty = true);
void setDownMoveType(MoveType move, bool dirty = true);
void setLeftMoveMapID(int id, bool dirty = true);
void setRightMoveMapID(int id, bool dirty = true);
void setUpMoveMapID(int id, bool dirty = true);
void setDownMoveMapID(int id, bool dirty = true);
private:
int id;
World* world;
std::list<std::shared_ptr<MapObjectEntry>> objects;
int* mapdata;
std::string title {"Untitled Map"};
std::list<int> children;
wxTreeItemId treeItemId;
bool expanded = false;
bool hidden = false;
MoveType leftType = MoveType::Wall;
MoveType rightType = MoveType::Wall;
MoveType upType = MoveType::Wall;
MoveType downType = MoveType::Wall;
int leftMap = 0;
int rightMap = 0;
int upMap = 0;
int downMap = 0;
};
class MapPtrCtr : public wxTreeItemData {
public:
Map* map;
MapPtrCtr(Map* map) : map(map) {}
};
class MoveTypeCtr {
public:
Map::MoveType type;
MoveTypeCtr(Map::MoveType type) : type(type) {}
};
#endif
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