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#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "map.h"
#include "frame.h"
class MapeditApp : public wxApp {
public:
virtual bool OnInit();
};
wxIMPLEMENT_APP(MapeditApp);
bool MapeditApp::OnInit()
{
wxInitAllImageHandlers();
MapeditFrame::NewWorld();
return true;
}
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