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#ifndef FRAME_H
#define FRAME_H
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "map.h"
#include "widget.h"
#include "tile_widget.h"
#include <list>
class MapeditFrame : public wxFrame {
public:
MapeditFrame() {}
MapeditFrame(Map map, std::string filename);
MapeditWidget* GetMapEditor();
static void NewMap();
static void OpenMap(const char* filename);
std::list<wxWindow*>::iterator closer;
private:
static void LaunchWindow(Map map, const char* filename);
void ZoomIn(wxCommandEvent& event);
void ZoomOut(wxCommandEvent& event);
void OnNew(wxCommandEvent& event);
void OnOpen(wxCommandEvent& event);
void OnSave(wxCommandEvent& event);
void OnClose(wxCommandEvent& event);
void OnExit(wxCloseEvent& event);
void OnQuit(wxCommandEvent& event);
void OnTitleChange(wxCommandEvent& event);
Map map;
MapeditWidget* mapEditor;
TileWidget* tileEditor;
wxTextCtrl* titleBox;
std::string filename;
wxDECLARE_EVENT_TABLE();
};
#endif
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