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#ifndef FRAME_H
#define FRAME_H
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "map.h"
#include "widget.h"
#include "tile_widget.h"
#include <list>
#include <wx/notebook.h>
#include <memory>
#include <wx/treectrl.h>
#include "undo.h"
class MapPtrCtr : public wxTreeItemData {
public:
Map* map;
MapPtrCtr(Map* map) : map(map) {}
};
class MapeditFrame : public wxFrame {
public:
MapeditFrame() {}
MapeditFrame(std::unique_ptr<World> world);
MapeditWidget* GetMapEditor();
void SetIsAddingEntity(bool isAddingEntity);
void MapDirtyDidChange(bool dirty);
void SetIsSettingStart(bool isSettingStart);
static void NewWorld();
static bool OpenWorld(std::string filename);
std::list<wxWindow*>::iterator closer;
static void LaunchWindow(std::unique_ptr<World> world);
void populateMapTree(wxTreeItemId node, std::list<std::shared_ptr<Map>> maps);
void SelectMap(Map* map);
wxTreeItemId MoveTreeNode(wxTreeItemId toCopy, wxTreeItemId newParent);
void SetStartposLabel();
void ZoomIn(wxCommandEvent& event);
void ZoomOut(wxCommandEvent& event);
void OnNew(wxCommandEvent& event);
void OnOpen(wxCommandEvent& event);
void OnSave(wxCommandEvent& event);
void OnClose(wxCommandEvent& event);
void OnExit(wxCloseEvent& event);
void OnQuit(wxCommandEvent& event);
void OnTitleChange(wxCommandEvent& event);
void OnTabChange(wxBookCtrlEvent& event);
void OnTabChanging(wxBookCtrlEvent& event);
void OnAddEntity(wxCommandEvent& event);
void OnCancelAddEntity(wxCommandEvent& event);
void OnAddRoot(wxCommandEvent& event);
void OnAddChild(wxCommandEvent& event);
void OnDidSelectMap(wxTreeEvent& event);
void OnWillDragMap(wxTreeEvent& event);
void OnDidDragMap(wxTreeEvent& event);
void OnRightClickTree(wxTreeEvent& event);
void OnSetStartpos(wxCommandEvent& event);
void OnCancelSetStartpos(wxCommandEvent& event);
std::unique_ptr<World> world;
Map* currentMap;
MapeditWidget* mapEditor;
TileWidget* tileEditor;
wxToolBar* toolbar;
wxMenu* menuFile;
// Notebook
wxNotebook* notebook;
wxChoice* entityTypeBox;
wxButton* addEntityButton;
wxButton* cancelEntityButton;
// Map tree
wxTreeCtrl* mapTree;
wxTreeItemId dragMap;
wxMenu* mapTreePopup;
bool dontSelectMap = false;
// Property editor
UndoableTextBox* titleBox;
wxString prevTitle;
wxStaticText* startposLabel;
wxButton* setStartposButton;
wxButton* cancelStartposButton;
// Undo stuff
wxMenu* menuEdit;
std::list<std::shared_ptr<Undoable>> history;
std::list<std::shared_ptr<Undoable>>::iterator currentAction {begin(history)};
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
void UpdateUndoLabels();
void commitAction(std::shared_ptr<Undoable> action);
void commitAfter(std::shared_ptr<Undoable> action);
bool addingEntity = false;
private:
wxDECLARE_EVENT_TABLE();
};
#endif
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