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#ifndef FRAME_H
#define FRAME_H
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "map.h"
#include "widget.h"
#include "tile_widget.h"
class MapeditFrame : public wxFrame {
public:
MapeditFrame() : MapeditFrame(Map()) {}
MapeditFrame(Map map);
MapeditWidget* GetMapEditor();
protected:
void ZoomIn(wxCommandEvent& event);
void ZoomOut(wxCommandEvent& event);
private:
void OnExit(wxCommandEvent& event);
Map map;
MapeditWidget* mapEditor;
TileWidget* tileEditor;
wxDECLARE_EVENT_TABLE();
};
#endif
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