blob: 31f79abc547eef2575f1d929864463730ad10a78 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#ifndef PLAYING_H_70A54F7D
#define PLAYING_H_70A54F7D
#include "system.h"
#include "vector.h"
class PlayingSystem : public System {
public:
PlayingSystem(Game& game) : System(game)
{
}
void initPlayer();
void changeMap(
id_type player,
size_t mapId,
vec2d warpPos);
void die(id_type player);
};
#endif /* end of include guard: PLAYING_H_70A54F7D */
|