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#ifndef ORIENTING_H_099F0C23
#define ORIENTING_H_099F0C23
#include "system.h"
class OrientingSystem : public System {
public:
OrientingSystem(Game& game) : System(game)
{
}
void tick(double dt);
void moveLeft(id_type entity);
void moveRight(id_type entity);
void stopWalking(id_type entity);
void jump(id_type entity);
void stopJumping(id_type entity);
void land(id_type entity);
void startFalling(id_type entity);
void drop(id_type entity);
void stopDropping(id_type entity);
};
#endif /* end of include guard: ORIENTING_H_099F0C23 */
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