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#ifndef MAP_H_74055FC0
#define MAP_H_74055FC0
#include <vector>
#include <string>
#include <list>
#include <stdexcept>
#include <map>
class Map {
public:
class Adjacent {
public:
enum class Type {
wall,
wrap,
warp,
reverse
};
Adjacent(
Type type = Type::wall,
int mapId = -1) :
type_(type),
mapId_(mapId)
{
}
inline Type getType() const
{
return type_;
}
inline int getMapId() const
{
return mapId_;
}
private:
Type type_;
int mapId_;
};
Map(
int id,
std::vector<int> tiles,
std::string title,
Adjacent leftAdjacent,
Adjacent rightAdjacent,
Adjacent upAdjacent,
Adjacent downAdjacent) :
id_(id),
tiles_(std::move(tiles)),
title_(std::move(title)),
leftAdjacent_(std::move(leftAdjacent)),
rightAdjacent_(std::move(rightAdjacent)),
upAdjacent_(std::move(upAdjacent)),
downAdjacent_(std::move(downAdjacent))
{
}
inline size_t getId() const
{
return id_;
}
inline const std::vector<int>& getTiles() const
{
return tiles_;
}
inline const std::string& getTitle() const
{
return title_;
}
inline const Adjacent& getLeftAdjacent() const
{
return leftAdjacent_;
}
inline const Adjacent& getRightAdjacent() const
{
return rightAdjacent_;
}
inline const Adjacent& getUpAdjacent() const
{
return upAdjacent_;
}
inline const Adjacent& getDownAdjacent() const
{
return downAdjacent_;
}
private:
int id_;
std::vector<int> tiles_;
std::string title_;
Adjacent leftAdjacent_;
Adjacent rightAdjacent_;
Adjacent upAdjacent_;
Adjacent downAdjacent_;
};
#endif /* end of include guard: MAP_H_74055FC0 */
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