blob: d7fdcd7c3338d80969b4a7a0e6a704ae95fbfcd8 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
#ifndef GAME_H_1014DDC9
#define GAME_H_1014DDC9
#include <random>
#include "entity_manager.h"
#include "system_manager.h"
#include "renderer/renderer.h"
class Game {
public:
Game(std::mt19937& rng);
void execute();
inline std::mt19937& getRng()
{
return rng_;
}
inline Renderer& getRenderer()
{
return renderer_;
}
inline EntityManager& getEntityManager()
{
return entityManager_;
}
inline SystemManager& getSystemManager()
{
return systemManager_;
}
friend void key_callback(
GLFWwindow* window,
int key,
int scancode,
int action,
int mods);
private:
std::mt19937 rng_;
Renderer renderer_;
SystemManager systemManager_;
EntityManager entityManager_;
bool shouldQuit_ = false;
};
#endif /* end of include guard: GAME_H_1014DDC9 */
|