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#ifndef ENTITY_MANAGER_CPP_42D78C22
#define ENTITY_MANAGER_CPP_42D78C22
#include "entity_manager.h"
template <>
std::set<EntityManager::id_type> EntityManager::getEntitiesWithComponents<>(
std::set<std::type_index>& componentTypes) const
{
if (cachedComponents.count(componentTypes) == 1)
{
return cachedComponents[componentTypes];
}
std::set<id_type>& cache = cachedComponents[componentTypes];
for (id_type entity = 0; entity < entities.size(); entity++)
{
const EntityData& data = entities[entity];
bool cacheEntity = true;
for (auto& componentType : componentTypes)
{
if (data.components.count(componentType) == 0)
{
cacheEntity = false;
break;
}
}
if (cacheEntity)
{
cache.insert(entity);
}
}
return cache;
}
#endif /* end of include guard: ENTITY_MANAGER_CPP_42D78C22 */
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