blob: 78af25f6aec7c909bcda81419872a3039183c5b3 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
#ifndef TANGIBLE_H_746DB3EE
#define TANGIBLE_H_746DB3EE
#include "component.h"
class PonderableComponent : public Component {
public:
enum class Type {
vacuumed,
freefalling
};
PonderableComponent(Type type) : type_(type)
{
}
inline Type getType() const
{
return type_;
}
inline double getVelocityX() const
{
return velX_;
}
inline void setVelocityX(double v)
{
velX_ = v;
}
inline double getVelocityY() const
{
return velY_;
}
inline void setVelocityY(double v)
{
velY_ = v;
}
inline double getAccelX() const
{
return accelX_;
}
inline void setAccelX(double v)
{
accelX_ = v;
}
inline double getAccelY() const
{
return accelY_;
}
inline void setAccelY(double v)
{
accelY_ = v;
}
inline bool isGrounded() const
{
return grounded_;
}
inline void setGrounded(bool v)
{
grounded_ = v;
}
inline bool isFrozen() const
{
return frozen_;
}
inline void setFrozen(bool v)
{
frozen_ = v;
}
inline bool isCollidable() const
{
return collidable_;
}
inline void setCollidable(bool v)
{
collidable_ = v;
}
private:
double velX_ = 0.0;
double velY_ = 0.0;
double accelX_ = 0.0;
double accelY_ = 0.0;
Type type_ = Type::vacuumed;
bool grounded_ = false;
bool frozen_ = false;
bool collidable_ = true;
};
#endif /* end of include guard: TANGIBLE_H_746DB3EE */
|