blob: a232aa69afdd18b7565cca7f7ec8485d6ddd8870 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
#ifndef MAP_RENDER_H
#define MAP_RENDER_H
#include "entity.h"
#include "renderer.h"
class Map;
class Game;
class MapRenderComponent : public Component {
public:
MapRenderComponent(const Map& map);
void render(Game& game, Entity& entity, Texture& buffer);
private:
Texture screen;
};
#endif
|