#ifndef MAPPING_H_33FC2294 #define MAPPING_H_33FC2294 #include "system.h" class MappingSystem : public System { public: MappingSystem(Game& game) : System(game) { } void render(Texture& texture); void generateBoundaries(id_type mapEntity); }; #endif /* end of include guard: MAPPING_H_33FC2294 */