#ifndef CONTROLLING_H_80B1BB8D #define CONTROLLING_H_80B1BB8D #include "system.h" #include class ControllingSystem : public System { public: ControllingSystem(Game& game) : System(game) {} void tick(double dt); void input(int key, int action); private: void walkLeft(int entity); void walkRight(int entity); void stopWalking(int entity); void jump(int entity); void stopJumping(int entity); void drop(int entity, bool start); std::queue> actions; }; #endif /* end of include guard: CONTROLLING_H_80B1BB8D */