#ifndef AUTOMATING_H_E6E5D76E #define AUTOMATING_H_E6E5D76E #include "system.h" #include class AutomatingSystem : public System { public: AutomatingSystem(Game& game) : System(game) { } void tick(double dt); void initPrototype(id_type prototype); void initScriptEngine(sol::state& scriptEngine); }; #endif /* end of include guard: AUTOMATING_H_E6E5D76E */