#ifndef MAP_H #define MAP_H #include #include #include class Entity; class Map { public: Map(int id); Map() : Map(-1) {} Map(const Map& map); Map(Map&& map); ~Map(); Map& operator= (Map other); friend void swap(Map& first, Map& second); enum class MoveType { Wall, Wrap, Warp, ReverseWarp }; enum class MoveDir { Left, Right, Up, Down }; struct EntityData { std::string name; std::pair position; }; struct Adjacent { MoveType type = MoveType::Wall; int map = -1; }; static MoveType moveTypeForShort(std::string str); static MoveDir moveDirForShort(std::string str); static bool moveTypeTakesMap(MoveType type); int getID() const; const int* getMapdata() const; std::string getTitle() const; const Adjacent& getAdjacent(MoveDir dir) const; void createEntities(std::list>& entities) const; bool operator==(const Map& other) const; bool operator!=(const Map& other) const; void setMapdata(int* mapdata); void setTitle(std::string title); void setAdjacent(MoveDir dir, MoveType type, int map); void addEntity(EntityData& data); private: int* mapdata; std::string title; int id; std::list entities; std::map adjacents; }; #endif