From 13f946689e28e99ac71172925f63f4320798a0ee Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Mon, 5 Mar 2018 16:07:07 -0500 Subject: Added entity indexing Changed the world format so that map objects are indexed (per map). The next available map object index is cached for each map. --- tools/mapedit/src/widget.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'tools/mapedit/src/widget.cpp') diff --git a/tools/mapedit/src/widget.cpp b/tools/mapedit/src/widget.cpp index 8d74b39..85838e6 100644 --- a/tools/mapedit/src/widget.cpp +++ b/tools/mapedit/src/widget.cpp @@ -256,7 +256,12 @@ void MapeditWidget::OnClick(wxMouseEvent& event) int x = (event.GetPosition().x + vX - EDITOR_SPACING_X*scale) / scale - (addingEntity->getWidth() / 2); int y = (event.GetPosition().y + vY - EDITOR_SPACING_Y*scale) / scale - (addingEntity->getHeight() / 2); - auto data = std::make_shared(*addingEntity, x, y); + auto data = std::make_shared( + *addingEntity, + x, + y, + map->getAndIncrementNextObjectIndex()); + frame->commitAction(std::make_shared("Add " + addingEntity->getName(), [=] () { map->addObject(data); -- cgit 1.4.1