From 36cceabfc5ddd22d9ae0d6c4dee9d4041bf2e348 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 28 Apr 2018 18:52:55 -0400 Subject: Implemented map object sprites Map objects cannot be interacted with or collided with yet but the sprites are loaded. --- src/systems/realizing.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/systems/realizing.h') diff --git a/src/systems/realizing.h b/src/systems/realizing.h index c681892..595c58f 100644 --- a/src/systems/realizing.h +++ b/src/systems/realizing.h @@ -1,6 +1,7 @@ #ifndef REALIZING_H_6853748C #define REALIZING_H_6853748C +#include #include "system.h" class RealizingSystem : public System { @@ -12,9 +13,11 @@ public: /** * Creates the singleton realizable entity and initializes it with the - * provided world definition. + * provided world definition and map object prototype definition. */ - id_type initSingleton(std::string filename); + id_type initSingleton( + std::string worldFile, + std::string prototypeFile); /** * Helper method that returns the entity ID of the (assumed) singleton entity -- cgit 1.4.1