From ed08b673c50b076042d8f0c49501372168142764 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Fri, 16 Feb 2018 16:04:32 -0500 Subject: Refactored renderer Renderer is basically now more C++'y, as it makes more use of classes (a lot of GL types have been wrapped), and the renderer itself is now a class. The monitor mesh is also now indexed. Tweaked the NTSC artifacting after inadvertently fixing a bug with the way the image was loaded. --- src/renderer/gl.h | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 src/renderer/gl.h (limited to 'src/renderer/gl.h') diff --git a/src/renderer/gl.h b/src/renderer/gl.h new file mode 100644 index 0000000..4e98c42 --- /dev/null +++ b/src/renderer/gl.h @@ -0,0 +1,7 @@ +#ifndef GL_H_3EE4A268 +#define GL_H_3EE4A268 + +#include +#include + +#endif /* end of include guard: GL_H_3EE4A268 */ -- cgit 1.4.1