From cd48894563052baeddff64f6bbc13ccc7fa6e081 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Thu, 19 Feb 2015 20:10:11 -0500 Subject: Added CRT mesh! Also a character sprite, changed up the map file format, fixed some shader bugs --- src/map.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index cb1ce72..5f9e7bd 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -4,11 +4,15 @@ Map::Map(char* filename) { FILE* f = fopen(filename, "r"); - m_mapdata = (char*) malloc(MAP_WIDTH*(MAP_HEIGHT-1)*sizeof(char)); + m_mapdata = (int*) malloc(MAP_WIDTH*(MAP_HEIGHT-1)*sizeof(int)); for (int i=0; i