From 7f0e8c7ef70c62814c274f110367db92f01cbb26 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Tue, 10 Mar 2015 00:41:59 -0400 Subject: C++11'd everything! Also moved location information from physics components into entity. --- src/main.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index c552d2a..e37c2dd 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -8,7 +8,15 @@ int main() { srand(time(NULL)); - Game::getInstance().execute(); + GLFWwindow* window = initRenderer(); + + // Put this in a block so game goes out of scope before we destroy the renderer + { + Game game; + game.execute(window); + } + + destroyRenderer(); return 0; } -- cgit 1.4.1