From 6cd202153bb61e14f9968845c43ca966ceab1e05 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 14 Mar 2015 16:21:50 -0400 Subject: Removed explicit map loading from Game since maps load each other now --- src/game.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game.h') diff --git a/src/game.h b/src/game.h index 33d1965..ab8b906 100644 --- a/src/game.h +++ b/src/game.h @@ -40,8 +40,6 @@ class Game { std::list> nextEntities; bool newWorld; std::shared_ptr player; - Map m {Map::getNamedMap("embarass")}; - Map m2 {Map::getNamedMap("second")}; Savefile save; std::list>> scheduled; bool shouldQuit = false; -- cgit 1.4.1