From 6cd202153bb61e14f9968845c43ca966ceab1e05 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 14 Mar 2015 16:21:50 -0400 Subject: Removed explicit map loading from Game since maps load each other now --- src/game.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 7ec4460..1ff3f4f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -19,9 +19,10 @@ Game::Game() auto player_anim = std::make_shared(); player->addComponent(player_anim); - save = {&m, player->position}; + Map& startingMap = Map::getNamedMap("embarass"); + save = {&startingMap, player->position}; - loadMap(m); + loadMap(startingMap); } void key_callback(GLFWwindow* window, int key, int, int action, int) -- cgit 1.4.1