From 47d9d7884c57c2c14dd363b4ccb0df1dcbb5375e Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Thu, 12 Mar 2015 22:46:32 -0400 Subject: Fixed bug that would prevent player from continuing to move after dying, and also refactored collisions and dying a bit --- src/entity.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/entity.h') diff --git a/src/entity.h b/src/entity.h index 772c98b..04772e9 100644 --- a/src/entity.h +++ b/src/entity.h @@ -22,7 +22,8 @@ class Message { drop, canDrop, cantDrop, - die + die, + stopDying }; Message(Type type) : type(type) {} -- cgit 1.4.1