From 879c2c04d9c3879f871cfe79f9b25fd23c5184b4 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Thu, 11 Jun 2015 11:38:49 -0400 Subject: Wrote EntityManager --- src/components/user_movement.cpp | 100 --------------------------------------- 1 file changed, 100 deletions(-) delete mode 100644 src/components/user_movement.cpp (limited to 'src/components/user_movement.cpp') diff --git a/src/components/user_movement.cpp b/src/components/user_movement.cpp deleted file mode 100644 index e499fee..0000000 --- a/src/components/user_movement.cpp +++ /dev/null @@ -1,100 +0,0 @@ -#include "user_movement.h" -#include "renderer.h" - -void UserMovementComponent::input(Game& game, Entity& entity, int key, int action) -{ - if (action == GLFW_PRESS) - { - if (key == GLFW_KEY_LEFT) - { - holdingLeft = true; - - if (!frozen) - { - entity.send(game, Message::Type::walkLeft); - } - } else if (key == GLFW_KEY_RIGHT) - { - holdingRight = true; - - if (!frozen) - { - entity.send(game, Message::Type::walkRight); - } - } else if (key == GLFW_KEY_UP) - { - if (!frozen) - { - entity.send(game, Message::Type::jump); - } - } else if (key == GLFW_KEY_DOWN) - { - if (!frozen) - { - entity.send(game, Message::Type::canDrop); - } - } - } else if (action == GLFW_RELEASE) - { - if (key == GLFW_KEY_LEFT) - { - holdingLeft = false; - - if (!frozen) - { - if (holdingRight) - { - entity.send(game, Message::Type::walkRight); - } else { - entity.send(game, Message::Type::stopWalking); - } - } - } else if (key == GLFW_KEY_RIGHT) - { - holdingRight = false; - - if (!frozen) - { - if (holdingLeft) - { - entity.send(game, Message::Type::walkLeft); - } else { - entity.send(game, Message::Type::stopWalking); - } - } - } else if (key == GLFW_KEY_DOWN) - { - if (!frozen) - { - entity.send(game, Message::Type::cantDrop); - } - } else if (key == GLFW_KEY_UP) - { - if (!frozen) - { - entity.send(game, Message::Type::stopJump); - } - } - } -} - -void UserMovementComponent::receive(Game& game, Entity& entity, const Message& msg) -{ - if (msg.type == Message::Type::die) - { - frozen = true; - - entity.send(game, Message::Type::stopWalking); - } else if (msg.type == Message::Type::stopDying) - { - frozen = false; - - if (holdingLeft) - { - entity.send(game, Message::Type::walkLeft); - } else if (holdingRight) - { - entity.send(game, Message::Type::walkRight); - } - } -} -- cgit 1.4.1