From 2ec163612042bfa5e4e1bf220b489506f7039677 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 18 Mar 2015 09:48:43 -0400 Subject: Game can now read map file from map editor (also added new map) --- src/components/player_physics.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/components/player_physics.cpp') diff --git a/src/components/player_physics.cpp b/src/components/player_physics.cpp index e366d6e..1d14f35 100644 --- a/src/components/player_physics.cpp +++ b/src/components/player_physics.cpp @@ -1,6 +1,7 @@ #include "player_physics.h" #include "muxer.h" #include "game.h" +#include "consts.h" #define JUMP_VELOCITY(h, l) (-2 * (h) / (l)) #define JUMP_GRAVITY(h, l) (2 * ((h) / (l)) / (l)) -- cgit 1.4.1