From 4c0869841d9ee6f8cc567b3e9eb2249193fc9f83 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Thu, 12 Mar 2015 16:43:49 -0400 Subject: Play a sound when you jump --- src/components.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/components.cpp') diff --git a/src/components.cpp b/src/components.cpp index e2eb2ed..941d02e 100644 --- a/src/components.cpp +++ b/src/components.cpp @@ -1,5 +1,6 @@ #include "components.h" #include "game.h" +#include "muxer.h" // User movement component @@ -215,6 +216,8 @@ void PlayerPhysicsComponent::receive(Game&, Entity& entity, const Message& msg) velocity.second = 0.0; } else if (msg.type == Message::Type::jump) { + playSound("../res/Randomize87.wav"); + velocity.second = jump_velocity; accel.second = jump_gravity; } else if (msg.type == Message::Type::stopJump) -- cgit 1.4.1