From 25855f327a0b2b1386a3fd8c568817bb7782cac2 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 14 Mar 2015 17:22:17 -0400 Subject: Added reverb to sound effects Also removed some extraneous parentheses --- src/components.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/components.cpp') diff --git a/src/components.cpp b/src/components.cpp index e41e2cd..d5261ef 100644 --- a/src/components.cpp +++ b/src/components.cpp @@ -556,11 +556,11 @@ bool MapCollisionComponent::processCollision(Game& game, Entity& collider, Colli if (dir == Direction::left) { collider.position.first = GAME_WIDTH-collider.size.first/2; - game.loadMap(*(map.getLeftMap())); + game.loadMap(*map.getLeftMap()); } else if (dir == Direction::right) { collider.position.first = -collider.size.first/2; - game.loadMap(*(map.getRightMap())); + game.loadMap(*map.getRightMap()); } return true; @@ -610,6 +610,6 @@ void SimpleColliderComponent::receive(Game& game, Entity&, const Message& msg) { if (msg.type == Message::Type::collision) { - callback(game, *(msg.collisionEntity)); + callback(game, *msg.collisionEntity); } } -- cgit 1.4.1