From cecdba5cd996cea3ebd2534aea7a3e3a41205b9c Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 21 Feb 2015 19:21:17 -0500 Subject: Changed to using stb_image for image loading, also alpha blending works! --- shaders/blit.fragment | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'shaders/blit.fragment') diff --git a/shaders/blit.fragment b/shaders/blit.fragment index 07a0279..a96f217 100644 --- a/shaders/blit.fragment +++ b/shaders/blit.fragment @@ -2,11 +2,11 @@ in vec2 UV; -out vec3 color; +out vec4 color; uniform sampler2D srctex; void main() { - color = texture(srctex, UV).xyz; + color = texture(srctex, UV); } -- cgit 1.4.1