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path: root/tools/mapedit
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* Map editor can now edit properties for objects (breaks main game build)Kelly Rauchenberger2015-03-1910-136/+666
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* Wrote an XML Schema describing maps file and also changed the spec a bitKelly Rauchenberger2015-03-185-492/+315
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* Map editor stops highlighting cursor when you scroll off editable map areaKelly Rauchenberger2015-03-182-0/+23
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* Added ghosts of adjacent warp maps to map editor widgetKelly Rauchenberger2015-03-183-18/+72
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* Map editor widget now starts out centeredKelly Rauchenberger2015-03-183-7/+12
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* Map editor can now define actions to occur when the player goes off a ↵Kelly Rauchenberger2015-03-1715-107/+801
| | | | specified edge of the map
* Fixed bug with starting position label going under the adjacent button in ↵Kelly Rauchenberger2015-03-172-2/+5
| | | | map editor
* Fixed bug with placing entities in map editorKelly Rauchenberger2015-03-171-10/+10
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* Splitters in map editor now move as dragged and start at reasonable sizesKelly Rauchenberger2015-03-172-14/+32
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* Made some nice changes to the map editor widgetKelly Rauchenberger2015-03-174-29/+78
| | | | | | | Center the map edit widget Map edit zooming in should happen around the cursor Disallow editing outside the mapedit widget Add some scroll space around the mapedit widget
* Map editor now assumes a reasonable amount of screen real estateKelly Rauchenberger2015-03-171-3/+27
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* Implemented undo/redo framework in map editorKelly Rauchenberger2015-03-1710-47/+482
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* Added tool to map editor to set game starting positionKelly Rauchenberger2015-03-168-85/+249
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* Opening a file in the map editor closes the current window if the current ↵Kelly Rauchenberger2015-03-164-3/+22
| | | | window is a blank slate
* Added popup menu to tree in map editorKelly Rauchenberger2015-03-162-0/+15
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* Map editor now remembers last map you looked atKelly Rauchenberger2015-03-163-0/+7
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* Rewrote map editor so a single file contains all mapsKelly Rauchenberger2015-03-1610-255/+859
| | | | Maps are viewed in a tree control on the left. They can be dragged and dropped. Maps are bolded when they are dirty. Saving saves expansion status and order of maps in tree.
* Added toolbar with file buttons to map editorKelly Rauchenberger2015-03-164-6/+54
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* Added ability to edit and remove entities to map editorKelly Rauchenberger2015-03-168-19/+126
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* Adjusted how resizing the map editor worksKelly Rauchenberger2015-03-162-2/+14
| | | | Also added an informative label for the entity manager that currently lies
* Map editor can now add entities to mapsKelly Rauchenberger2015-03-158-45/+260
| | | | Also fixed a big bug regarding scrolling
* Map editor can now save and load (but not edit) entities in mapsKelly Rauchenberger2015-03-156-7/+227
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* Fixed functionality of quit menu item in map editorKelly Rauchenberger2015-03-153-10/+41
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* Added ability to edit title in map editorKelly Rauchenberger2015-03-156-25/+50
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* Added file management to map editor (only edits environment at current time)Kelly Rauchenberger2015-03-155-16/+204
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* Added preview of tile to be placed under mouse in map editorKelly Rauchenberger2015-03-152-0/+29
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* Added scrolling and zooming to map editorKelly Rauchenberger2015-03-157-50/+131
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* Added basic ability to set tiles in map editorKelly Rauchenberger2015-03-158-33/+298
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* Started writing map editorKelly Rauchenberger2015-03-144-0/+237