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path: root/tools/mapedit/src/map.h
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* Added entity indexingKelly Rauchenberger2018-03-051-0/+4
| | | | Changed the world format so that map objects are indexed (per map). The next available map object index is cached for each map.
* Map editor can now edit properties for objects (breaks main game build)Kelly Rauchenberger2015-03-191-16/+2
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* Wrote an XML Schema describing maps file and also changed the spec a bitKelly Rauchenberger2015-03-181-24/+20
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* Map editor can now define actions to occur when the player goes off a ↵Kelly Rauchenberger2015-03-171-19/+53
| | | | specified edge of the map
* Implemented undo/redo framework in map editorKelly Rauchenberger2015-03-171-3/+6
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* Added tool to map editor to set game starting positionKelly Rauchenberger2015-03-161-0/+8
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* Rewrote map editor so a single file contains all mapsKelly Rauchenberger2015-03-161-16/+29
| | | | Maps are viewed in a tree control on the left. They can be dragged and dropped. Maps are bolded when they are dirty. Saving saves expansion status and order of maps in tree.
* Added toolbar with file buttons to map editorKelly Rauchenberger2015-03-161-0/+7
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* Added ability to edit and remove entities to map editorKelly Rauchenberger2015-03-161-2/+9
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* Map editor can now add entities to mapsKelly Rauchenberger2015-03-151-2/+2
| | | | Also fixed a big bug regarding scrolling
* Map editor can now save and load (but not edit) entities in mapsKelly Rauchenberger2015-03-151-0/+11
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* Added ability to edit title in map editorKelly Rauchenberger2015-03-151-0/+2
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* Added file management to map editor (only edits environment at current time)Kelly Rauchenberger2015-03-151-1/+22
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* Started writing map editorKelly Rauchenberger2015-03-141-0/+44