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path: root/tools/mapedit/src/map.cpp
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* Added entity indexingKelly Rauchenberger2018-03-051-0/+14
| | | | Changed the world format so that map objects are indexed (per map). The next available map object index is cached for each map.
* Wrote an XML Schema describing maps file and also changed the spec a bitKelly Rauchenberger2015-03-181-125/+37
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* Map editor can now define actions to occur when the player goes off a ↵Kelly Rauchenberger2015-03-171-36/+180
| | | | specified edge of the map
* Implemented undo/redo framework in map editorKelly Rauchenberger2015-03-171-2/+14
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* Added tool to map editor to set game starting positionKelly Rauchenberger2015-03-161-0/+5
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* Rewrote map editor so a single file contains all mapsKelly Rauchenberger2015-03-161-176/+113
| | | | Maps are viewed in a tree control on the left. They can be dragged and dropped. Maps are bolded when they are dirty. Saving saves expansion status and order of maps in tree.
* Added toolbar with file buttons to map editorKelly Rauchenberger2015-03-161-5/+23
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* Added ability to edit and remove entities to map editorKelly Rauchenberger2015-03-161-6/+19
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* Map editor can now add entities to mapsKelly Rauchenberger2015-03-151-2/+2
| | | | Also fixed a big bug regarding scrolling
* Map editor can now save and load (but not edit) entities in mapsKelly Rauchenberger2015-03-151-7/+57
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* Added ability to edit title in map editorKelly Rauchenberger2015-03-151-3/+11
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* Added file management to map editor (only edits environment at current time)Kelly Rauchenberger2015-03-151-2/+82
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* Started writing map editorKelly Rauchenberger2015-03-141-0/+94