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path: root/tools/mapedit/src/frame.h
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* Map editor can now define actions to occur when the player goes off a ↵Kelly Rauchenberger2015-03-171-13/+19
| | | | specified edge of the map
* Fixed bug with starting position label going under the adjacent button in ↵Kelly Rauchenberger2015-03-171-0/+1
| | | | map editor
* Splitters in map editor now move as dragged and start at reasonable sizesKelly Rauchenberger2015-03-171-0/+5
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* Implemented undo/redo framework in map editorKelly Rauchenberger2015-03-171-6/+24
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* Added tool to map editor to set game starting positionKelly Rauchenberger2015-03-161-2/+8
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* Opening a file in the map editor closes the current window if the current ↵Kelly Rauchenberger2015-03-161-1/+1
| | | | window is a blank slate
* Added popup menu to tree in map editorKelly Rauchenberger2015-03-161-0/+2
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* Rewrote map editor so a single file contains all mapsKelly Rauchenberger2015-03-161-5/+27
| | | | Maps are viewed in a tree control on the left. They can be dragged and dropped. Maps are bolded when they are dirty. Saving saves expansion status and order of maps in tree.
* Added toolbar with file buttons to map editorKelly Rauchenberger2015-03-161-0/+2
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* Added ability to edit and remove entities to map editorKelly Rauchenberger2015-03-161-0/+1
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* Map editor can now add entities to mapsKelly Rauchenberger2015-03-151-0/+12
| | | | Also fixed a big bug regarding scrolling
* Fixed functionality of quit menu item in map editorKelly Rauchenberger2015-03-151-1/+9
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* Added ability to edit title in map editorKelly Rauchenberger2015-03-151-0/+2
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* Added file management to map editor (only edits environment at current time)Kelly Rauchenberger2015-03-151-6/+10
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* Added scrolling and zooming to map editorKelly Rauchenberger2015-03-151-0/+10
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* Added basic ability to set tiles in map editorKelly Rauchenberger2015-03-151-0/+25