Commit message (Expand) | Author | Age | Files | Lines | |
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* | Added a comment to TransformableComponent describing the ferrying stipulation | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+6 |
* | Unferried players while changing maps | Kelly Rauchenberger | 2018-05-09 | 3 | -12/+36 |
* | Added ferrying (buggy) | Kelly Rauchenberger | 2018-05-09 | 3 | -2/+89 |
* | Added simple AI implementation | Kelly Rauchenberger | 2018-05-03 | 7 | -3/+376 |
* | Added missing #include <algorithm> | Kelly Rauchenberger | 2018-04-29 | 1 | -0/+1 |
* | Added map object collision | Kelly Rauchenberger | 2018-04-29 | 8 | -395/+714 |
* | Implemented map object sprites | Kelly Rauchenberger | 2018-04-28 | 4 | -7/+116 |
* | Moved stb_image.h to a vendor folder | Kelly Rauchenberger | 2018-04-28 | 3 | -6338/+3 |
* | Restructured the way the world is loaded | Kelly Rauchenberger | 2018-04-28 | 22 | -1040/+1154 |
* | EntityManager const-correctness | Kelly Rauchenberger | 2018-04-25 | 2 | -12/+21 |
* | Added freefalling terminal velocity | Kelly Rauchenberger | 2018-02-19 | 2 | -0/+7 |
* | Added player death and event scheduling | Kelly Rauchenberger | 2018-02-18 | 15 | -19/+346 |
* | Implemented map adjacency | Kelly Rauchenberger | 2018-02-18 | 14 | -160/+715 |
* | Refactored renderer | Kelly Rauchenberger | 2018-02-16 | 25 | -948/+1624 |
* | Fixed inconsistent rendering failure | Kelly Rauchenberger | 2018-02-13 | 2 | -18/+18 |
* | Abstracted behavior related to "orientable" entities | Kelly Rauchenberger | 2018-02-12 | 11 | -207/+392 |
* | Implemented map rendering and basic collision | Kelly Rauchenberger | 2018-02-11 | 15 | -31/+825 |
* | Moved sprite rendering into AnimatingSystem | Kelly Rauchenberger | 2018-02-08 | 7 | -67/+96 |
* | Introduced animated sprites | Kelly Rauchenberger | 2018-02-08 | 17 | -182/+520 |
* | Fixed behavior of letting go of the right button | Kelly Rauchenberger | 2018-02-07 | 1 | -1/+1 |
* | Inlined some components | Kelly Rauchenberger | 2018-02-07 | 8 | -234/+209 |
* | Merge branch 'master' into es-rewrite | Kelly Rauchenberger | 2018-02-07 | 1 | -3/+5 |
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| * | Made some fixes to rendering I guess | Kelly Rauchenberger | 2018-02-04 | 1 | -3/+4 |
* | | Changed EntityManager to dense vector | Kelly Rauchenberger | 2018-02-07 | 5 | -124/+184 |
* | | Whitespace changes | Kelly Rauchenberger | 2018-02-05 | 19 | -194/+194 |
* | | Removed bare pointer from Sound class | Kelly Rauchenberger | 2018-02-05 | 1 | -29/+32 |
* | | Player now moves | Kelly Rauchenberger | 2015-06-26 | 22 | -60/+635 |
* | | Now displaying player character | Kelly Rauchenberger | 2015-06-18 | 11 | -152/+266 |
* | | Wrote EntityManager | Kelly Rauchenberger | 2015-06-11 | 31 | -1980/+294 |
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* | Fixed bug allowing player to jump through walls when crossing a vertical map ... | Kelly Rauchenberger | 2015-03-19 | 1 | -5/+5 |
* | Implemented a simple AI | Kelly Rauchenberger | 2015-03-19 | 11 | -92/+412 |
* | Wrote an XML Schema describing maps file and also changed the spec a bit | Kelly Rauchenberger | 2015-03-18 | 7 | -276/+208 |
* | Game can now read map file from map editor (also added new map) | Kelly Rauchenberger | 2015-03-18 | 12 | -168/+393 |
* | Removed "../" from file paths | Kelly Rauchenberger | 2015-03-16 | 7 | -18/+18 |
* | Fixed the empty XML bug AGAIN | Kelly Rauchenberger | 2015-03-15 | 1 | -12/+18 |
* | Fixed error with empty left and right maps | Kelly Rauchenberger | 2015-03-15 | 3 | -23/+22 |
* | Fixed bug with map with no name | Kelly Rauchenberger | 2015-03-15 | 1 | -2/+8 |
* | Started writing map editor | Kelly Rauchenberger | 2015-03-14 | 4 | -7/+7 |
* | Added sound when you hit the ground | Kelly Rauchenberger | 2015-03-14 | 23 | -767/+826 |
* | Removed some unnecessary parameters from methods | Kelly Rauchenberger | 2015-03-14 | 6 | -15/+18 |
* | Fixed how movement while dying works | Kelly Rauchenberger | 2015-03-14 | 3 | -58/+72 |
* | Added reverb to sound effects | Kelly Rauchenberger | 2015-03-14 | 5 | -12/+30 |
* | Defined map equality | Kelly Rauchenberger | 2015-03-14 | 3 | -1/+19 |
* | Removed some unnecessary header transculsions | Kelly Rauchenberger | 2015-03-14 | 8 | -17/+23 |
* | Removed explicit map loading from Game since maps load each other now | Kelly Rauchenberger | 2015-03-14 | 2 | -4/+3 |
* | Wrote simple factory to read map and entity data from XML files | Kelly Rauchenberger | 2015-03-14 | 12 | -85/+284 |
* | Fixed bug with blitting transparent textures | Kelly Rauchenberger | 2015-03-13 | 1 | -1/+2 |
* | Added a checkpoint | Kelly Rauchenberger | 2015-03-13 | 3 | -0/+68 |
* | RK4 integration is not necessary for constant acceleration over a timestep | Kelly Rauchenberger | 2015-03-13 | 1 | -12/+5 |
* | Fixed my timestep! | Kelly Rauchenberger | 2015-03-13 | 6 | -56/+63 |