Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implemented map rendering and basic collision | Kelly Rauchenberger | 2018-02-11 | 1 | -0/+99 |
| | | | | Only wall and platform collision currently works, and map edges are not currently implemented. | ||||
* | Wrote EntityManager | Kelly Rauchenberger | 2015-06-11 | 1 | -150/+0 |
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* | Implemented a simple AI | Kelly Rauchenberger | 2015-03-19 | 1 | -1/+17 |
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* | Wrote an XML Schema describing maps file and also changed the spec a bit | Kelly Rauchenberger | 2015-03-18 | 1 | -0/+134 |
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* | C++11'd everything! | Kelly Rauchenberger | 2015-03-10 | 1 | -32/+0 |
| | | | | Also moved location information from physics components into entity. | ||||
* | Created entity-component system | Kelly Rauchenberger | 2015-03-07 | 1 | -0/+32 |
Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects. |