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* Implemented map rendering and basic collisionKelly Rauchenberger2018-02-115-17/+431
| | | | Only wall and platform collision currently works, and map edges are not currently implemented.
* Moved sprite rendering into AnimatingSystemKelly Rauchenberger2018-02-084-59/+33
| | | | Refactored how systems work slightly. Now, rendering can be done by a number of systems working together. Since the AnimatingSystem handles the animation of sprites, it should also handle the rendering of them. Because of this, the RenderingSystem has been removed.
* Introduced animated spritesKelly Rauchenberger2018-02-088-90/+217
| | | | Also restyled a lot of the code.
* Fixed behavior of letting go of the right buttonKelly Rauchenberger2018-02-071-1/+1
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* Whitespace changesKelly Rauchenberger2018-02-055-15/+15
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* Player now movesKelly Rauchenberger2015-06-266-7/+241
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* Now displaying player characterKelly Rauchenberger2015-06-182-0/+37