Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implemented map rendering and basic collision | Kelly Rauchenberger | 2018-02-11 | 5 | -17/+431 |
| | | | | Only wall and platform collision currently works, and map edges are not currently implemented. | ||||
* | Moved sprite rendering into AnimatingSystem | Kelly Rauchenberger | 2018-02-08 | 4 | -59/+33 |
| | | | | Refactored how systems work slightly. Now, rendering can be done by a number of systems working together. Since the AnimatingSystem handles the animation of sprites, it should also handle the rendering of them. Because of this, the RenderingSystem has been removed. | ||||
* | Introduced animated sprites | Kelly Rauchenberger | 2018-02-08 | 8 | -90/+217 |
| | | | | Also restyled a lot of the code. | ||||
* | Fixed behavior of letting go of the right button | Kelly Rauchenberger | 2018-02-07 | 1 | -1/+1 |
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* | Whitespace changes | Kelly Rauchenberger | 2018-02-05 | 5 | -15/+15 |
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* | Player now moves | Kelly Rauchenberger | 2015-06-26 | 6 | -7/+241 |
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* | Now displaying player character | Kelly Rauchenberger | 2015-06-18 | 2 | -0/+37 |