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path: root/src/renderer.h
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* C++11'd everything!Kelly Rauchenberger2015-03-101-26/+18
| | | | Also moved location information from physics components into entity.
* Created entity-component systemKelly Rauchenberger2015-03-071-1/+1
| | | | Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects.
* Added CRT mesh!Kelly Rauchenberger2015-02-191-0/+1
| | | | Also a character sprite, changed up the map file format, fixed some shader bugs
* Did some lighting and added room nameKelly Rauchenberger2015-02-141-0/+2
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* Monitor stuff is looking pretty cool!Kelly Rauchenberger2015-02-141-0/+42