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* Fixed bug that would prevent player from continuing to move after dying, and ↵Kelly Rauchenberger2015-03-121-1/+1
| | | | also refactored collisions and dying a bit
* Added death sound effectKelly Rauchenberger2015-03-121-1/+1
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* Added death to my gameKelly Rauchenberger2015-03-121-0/+3
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* Const correctness!Kelly Rauchenberger2015-03-101-1/+9
| | | | Also created savefile and refactored collisions a bit.
* C++11'd everything!Kelly Rauchenberger2015-03-101-21/+17
| | | | Also moved location information from physics components into entity.
* Created entity-component systemKelly Rauchenberger2015-03-071-0/+43
Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects.