Commit message (Collapse) | Author | Age | Files | Lines | |
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* | EntityManager const-correctness | Kelly Rauchenberger | 2018-04-25 | 1 | -2/+2 |
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* | Changed EntityManager to dense vector | Kelly Rauchenberger | 2018-02-07 | 1 | -5/+6 |
| | | | | | | | | This should improve speed, because entity lookup will be O(1) instead of O(log n). Deletion is also O(1). Insert stays at potentially O(n), but still should be overall faster than the previous method. Also replaced some asserts with exceptions. Also made Component polymorphic so that deletion actually works properly. | ||||
* | Whitespace changes | Kelly Rauchenberger | 2018-02-05 | 1 | -4/+4 |
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* | Now displaying player character | Kelly Rauchenberger | 2015-06-18 | 1 | -0/+38 |