| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rewrote map editor so a single file contains all maps | Kelly Rauchenberger | 2015-03-16 | 1 | -0/+98 |
| * | Added toolbar with file buttons to map editor | Kelly Rauchenberger | 2015-03-16 | 1 | -13/+5 |
| * | Wrote simple factory to read map and entity data from XML files | Kelly Rauchenberger | 2015-03-14 | 2 | -6/+18 |
| * | Added death to my game | Kelly Rauchenberger | 2015-03-12 | 1 | -1/+1 |
| * | Created entity-component system | Kelly Rauchenberger | 2015-03-07 | 1 | -0/+25 |
| * | Rewrote bloom so it's not super slow, also removed the frame from the screen ... | Kelly Rauchenberger | 2015-02-23 | 1 | -2/+2 |
| * | Changed to using stb_image for image loading, also alpha blending works! | Kelly Rauchenberger | 2015-02-21 | 1 | -7/+7 |
| * | Player can short jump | Kelly Rauchenberger | 2015-02-21 | 1 | -14/+14 |
| * | Added CRT mesh! | Kelly Rauchenberger | 2015-02-19 | 2 | -0/+25 |
| * | Refactored map loader and added a second map | Kelly Rauchenberger | 2015-02-17 | 3 | -17/+27 |
| * | Added bloom! | Kelly Rauchenberger | 2015-02-15 | 1 | -1/+0 |
| * | Monitor stuff is looking pretty cool! | Kelly Rauchenberger | 2015-02-14 | 2 | -0/+41 |
