Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Changed to using stb_image for image loading, also alpha blending works! | Kelly Rauchenberger | 2015-02-21 | 10 | -97/+6412 | |
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* | Player can short jump | Kelly Rauchenberger | 2015-02-21 | 7 | -40/+40 | |
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* | Added ability to resize window (full screen is really laggy though!) | Kelly Rauchenberger | 2015-02-19 | 4 | -16/+59 | |
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* | Added CRT mesh! | Kelly Rauchenberger | 2015-02-19 | 17 | -79/+27013 | |
| | | | | Also a character sprite, changed up the map file format, fixed some shader bugs | |||||
* | Removed tool used to generate the font, also commited some stuff I forgot in ↵ | Kelly Rauchenberger | 2015-02-17 | 8 | -131/+5 | |
| | | | | the last commit | |||||
* | Refactored map loader and added a second map | Kelly Rauchenberger | 2015-02-17 | 10 | -370/+515 | |
| | | | | Also tweaked the font for apostrophe, p, and q | |||||
* | Added bloom! | Kelly Rauchenberger | 2015-02-15 | 10 | -56/+269 | |
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* | Did some lighting and added room name | Kelly Rauchenberger | 2015-02-14 | 9 | -8/+197 | |
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* | Monitor stuff is looking pretty cool! | Kelly Rauchenberger | 2015-02-14 | 21 | -0/+1330 | |