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*
Added preview of tile to be placed under mouse in map editor
Kelly Rauchenberger
2015-03-15
2
-0
/
+29
*
Added scrolling and zooming to map editor
Kelly Rauchenberger
2015-03-15
7
-50
/
+131
*
Added basic ability to set tiles in map editor
Kelly Rauchenberger
2015-03-15
8
-33
/
+298
*
Started writing map editor
Kelly Rauchenberger
2015-03-14
8
-7
/
+244
*
Added sound when you hit the ground
Kelly Rauchenberger
2015-03-14
24
-768
/
+844
*
Removed some unnecessary parameters from methods
Kelly Rauchenberger
2015-03-14
6
-15
/
+18
*
Fixed how movement while dying works
Kelly Rauchenberger
2015-03-14
3
-58
/
+72
*
Added reverb to sound effects
Kelly Rauchenberger
2015-03-14
5
-12
/
+30
*
Defined map equality
Kelly Rauchenberger
2015-03-14
3
-1
/
+19
*
Removed some unnecessary header transculsions
Kelly Rauchenberger
2015-03-14
8
-17
/
+23
*
Removed explicit map loading from Game since maps load each other now
Kelly Rauchenberger
2015-03-14
2
-4
/
+3
*
Wrote simple factory to read map and entity data from XML files
Kelly Rauchenberger
2015-03-14
17
-92
/
+345
*
Fixed bug with blitting transparent textures
Kelly Rauchenberger
2015-03-13
2
-2
/
+4
*
Added a checkpoint
Kelly Rauchenberger
2015-03-13
5
-0
/
+68
*
RK4 integration is not necessary for constant acceleration over a timestep
Kelly Rauchenberger
2015-03-13
1
-12
/
+5
*
Fixed my timestep!
Kelly Rauchenberger
2015-03-13
6
-56
/
+63
*
Fixed bug that would prevent player from continuing to move after dying, and ...
Kelly Rauchenberger
2015-03-12
5
-53
/
+62
*
Lowered volume of sounds and fixed weird mixing
Kelly Rauchenberger
2015-03-12
3
-10
/
+11
*
Added death sound effect
Kelly Rauchenberger
2015-03-12
3
-1
/
+3
*
Play a sound when you jump
Kelly Rauchenberger
2015-03-12
9
-2
/
+260
*
Added death to my game
Kelly Rauchenberger
2015-03-12
10
-28
/
+102
*
Fixed bug where one could fall through the floor after changing maps
Kelly Rauchenberger
2015-03-11
4
-12
/
+32
*
Const correctness!
Kelly Rauchenberger
2015-03-10
8
-113
/
+156
*
C++11'd everything!
Kelly Rauchenberger
2015-03-10
14
-630
/
+511
*
Created entity-component system
Kelly Rauchenberger
2015-03-07
24
-558
/
+1004
*
Rewrote bloom so it's not super slow, also removed the frame from the screen ...
Kelly Rauchenberger
2015-02-23
11
-14445
/
+6280
*
Changed to using stb_image for image loading, also alpha blending works!
Kelly Rauchenberger
2015-02-21
10
-97
/
+6412
*
Player can short jump
Kelly Rauchenberger
2015-02-21
7
-40
/
+40
*
Added ability to resize window (full screen is really laggy though!)
Kelly Rauchenberger
2015-02-19
4
-16
/
+59
*
Added CRT mesh!
Kelly Rauchenberger
2015-02-19
17
-79
/
+27013
*
Removed tool used to generate the font, also commited some stuff I forgot in ...
Kelly Rauchenberger
2015-02-17
8
-131
/
+5
*
Refactored map loader and added a second map
Kelly Rauchenberger
2015-02-17
10
-370
/
+515
*
Added bloom!
Kelly Rauchenberger
2015-02-15
10
-56
/
+269
*
Did some lighting and added room name
Kelly Rauchenberger
2015-02-14
9
-8
/
+197
*
Monitor stuff is looking pretty cool!
Kelly Rauchenberger
2015-02-14
21
-0
/
+1330
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