diff options
Diffstat (limited to 'src/systems')
| -rw-r--r-- | src/systems/scripting.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
| diff --git a/src/systems/scripting.cpp b/src/systems/scripting.cpp index c423558..504224c 100644 --- a/src/systems/scripting.cpp +++ b/src/systems/scripting.cpp | |||
| @@ -9,6 +9,7 @@ | |||
| 9 | #include "components/automatable.h" | 9 | #include "components/automatable.h" |
| 10 | #include "systems/realizing.h" | 10 | #include "systems/realizing.h" |
| 11 | #include "vector.h" | 11 | #include "vector.h" |
| 12 | #include "muxer.h" | ||
| 12 | 13 | ||
| 13 | struct script_entity { | 14 | struct script_entity { |
| 14 | using id_type = EntityManager::id_type; | 15 | using id_type = EntityManager::id_type; |
| @@ -103,10 +104,12 @@ ScriptingSystem::ScriptingSystem(Game& game) : System(game) | |||
| 103 | 104 | ||
| 104 | engine_.set_function( | 105 | engine_.set_function( |
| 105 | "realizing", | 106 | "realizing", |
| 106 | [&] () { | 107 | [&] () -> RealizingSystem& { |
| 107 | return game_.getSystemManager().getSystem<RealizingSystem>(); | 108 | return game_.getSystemManager().getSystem<RealizingSystem>(); |
| 108 | }); | 109 | }); |
| 109 | 110 | ||
| 111 | engine_.set_function("playSound", playSound); | ||
| 112 | |||
| 110 | engine_.script_file("scripts/common.lua"); | 113 | engine_.script_file("scripts/common.lua"); |
| 111 | engine_.script_file("scripts/movplat.lua"); | 114 | engine_.script_file("scripts/movplat.lua"); |
| 112 | engine_.script_file("scripts/checkpoint.lua"); | 115 | engine_.script_file("scripts/checkpoint.lua"); |
