diff options
Diffstat (limited to 'src/systems/rendering.cpp')
-rw-r--r-- | src/systems/rendering.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/systems/rendering.cpp b/src/systems/rendering.cpp new file mode 100644 index 0000000..251c2bc --- /dev/null +++ b/src/systems/rendering.cpp | |||
@@ -0,0 +1,21 @@ | |||
1 | #include "rendering.h" | ||
2 | #include "game.h" | ||
3 | #include "components/animatable.h" | ||
4 | #include "components/transformable.h" | ||
5 | |||
6 | void RenderingSystem::tick(double dt) | ||
7 | { | ||
8 | texture.fill(texture.entirety(), 0, 0, 0); | ||
9 | |||
10 | std::set<int> spriteEntities = game.getEntityManager().getEntitiesWithComponents<AnimatableComponent, TransformableComponent>(); | ||
11 | for (int entity : spriteEntities) | ||
12 | { | ||
13 | auto& sprite = game.getEntityManager().getComponent<AnimatableComponent>(entity); | ||
14 | auto& transform = game.getEntityManager().getComponent<TransformableComponent>(entity); | ||
15 | Rectangle dstrect {(int) transform.getX(), (int) transform.getY(), transform.getW(), transform.getH()}; | ||
16 | |||
17 | texture.blit(sprite.getTexture(), sprite.getFrameRect(), dstrect); | ||
18 | } | ||
19 | |||
20 | texture.renderScreen(); | ||
21 | } | ||