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-rw-r--r--src/systems/realizing.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/systems/realizing.h b/src/systems/realizing.h new file mode 100644 index 0000000..c681892 --- /dev/null +++ b/src/systems/realizing.h
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1#ifndef REALIZING_H_6853748C
2#define REALIZING_H_6853748C
3
4#include "system.h"
5
6class RealizingSystem : public System {
7public:
8
9 RealizingSystem(Game& game) : System(game)
10 {
11 }
12
13 /**
14 * Creates the singleton realizable entity and initializes it with the
15 * provided world definition.
16 */
17 id_type initSingleton(std::string filename);
18
19 /**
20 * Helper method that returns the entity ID of the (assumed) singleton entity
21 * with a RealizableComponent. Throws an exception if the number of realizable
22 * entities is not exactly one.
23 */
24 id_type getSingleton() const;
25
26 /**
27 * Loads the given map.
28 */
29 void loadMap(id_type mapEntity);
30
31 /**
32 * Treats the given entity as part of the active map.
33 */
34 void enterActiveMap(id_type entity);
35
36 /**
37 * Stops treating the given entity as part of the active map.
38 */
39 void leaveActiveMap(id_type entity);
40
41};
42
43#endif /* end of include guard: REALIZING_H_6853748C */