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-rw-r--r--src/systems/realizing.cpp38
1 files changed, 18 insertions, 20 deletions
diff --git a/src/systems/realizing.cpp b/src/systems/realizing.cpp index 8e670ac..f9285ad 100644 --- a/src/systems/realizing.cpp +++ b/src/systems/realizing.cpp
@@ -93,20 +93,20 @@ void parseAI(
93 93
94 if (direction == "left") 94 if (direction == "left")
95 { 95 {
96 action.speedX = -speed; 96 action.speed.x() = -speed;
97 action.speedY = 0; 97 action.speed.y() = 0;
98 } else if (direction == "right") 98 } else if (direction == "right")
99 { 99 {
100 action.speedX = speed; 100 action.speed.x() = speed;
101 action.speedY = 0; 101 action.speed.y() = 0;
102 } else if (direction == "up") 102 } else if (direction == "up")
103 { 103 {
104 action.speedX = 0; 104 action.speed.x() = 0;
105 action.speedY = -speed; 105 action.speed.y() = -speed;
106 } else if (direction == "down") 106 } else if (direction == "down")
107 { 107 {
108 action.speedX = 0; 108 action.speed.x() = 0;
109 action.speedY = speed; 109 action.speed.y() = speed;
110 } 110 }
111 111
112 action.dur = length / speed; 112 action.dur = length / speed;
@@ -186,11 +186,11 @@ EntityManager::id_type RealizingSystem::initSingleton(
186 } 186 }
187 187
188 key = getProp(top, "startx"); 188 key = getProp(top, "startx");
189 realizable.startingX = atoi(reinterpret_cast<char*>(key)); 189 realizable.startingPos.x() = atoi(reinterpret_cast<char*>(key));
190 xmlFree(key); 190 xmlFree(key);
191 191
192 key = getProp(top, "starty"); 192 key = getProp(top, "starty");
193 realizable.startingY = atoi(reinterpret_cast<char*>(key)); 193 realizable.startingPos.y() = atoi(reinterpret_cast<char*>(key));
194 xmlFree(key); 194 xmlFree(key);
195 195
196 key = getProp(top, "startmap"); 196 key = getProp(top, "startmap");
@@ -260,11 +260,11 @@ EntityManager::id_type RealizingSystem::initSingleton(
260 emplaceComponent<TransformableComponent>(mapObject); 260 emplaceComponent<TransformableComponent>(mapObject);
261 261
262 key = getProp(mapNode, "x"); 262 key = getProp(mapNode, "x");
263 transformable.origX = atoi(reinterpret_cast<char*>(key)); 263 transformable.origPos.x() = atoi(reinterpret_cast<char*>(key));
264 xmlFree(key); 264 xmlFree(key);
265 265
266 key = getProp(mapNode, "y"); 266 key = getProp(mapNode, "y");
267 transformable.origY = atoi(reinterpret_cast<char*>(key)); 267 transformable.origPos.y() = atoi(reinterpret_cast<char*>(key));
268 xmlFree(key); 268 xmlFree(key);
269 269
270 // Set the sprite and size using the prototype definition. 270 // Set the sprite and size using the prototype definition.
@@ -273,17 +273,17 @@ EntityManager::id_type RealizingSystem::initSingleton(
273 xmlFree(key); 273 xmlFree(key);
274 274
275 key = getProp(prototypeNode, "width"); 275 key = getProp(prototypeNode, "width");
276 transformable.origW = atoi(reinterpret_cast<char*>(key)); 276 transformable.origSize.w() = atoi(reinterpret_cast<char*>(key));
277 xmlFree(key); 277 xmlFree(key);
278 278
279 key = getProp(prototypeNode, "height"); 279 key = getProp(prototypeNode, "height");
280 transformable.origH = atoi(reinterpret_cast<char*>(key)); 280 transformable.origSize.h() = atoi(reinterpret_cast<char*>(key));
281 xmlFree(key); 281 xmlFree(key);
282 282
283 AnimationSet objectAnim( 283 AnimationSet objectAnim(
284 spritePath.c_str(), 284 spritePath.c_str(),
285 transformable.origW, 285 transformable.origSize.w(),
286 transformable.origH, 286 transformable.origSize.h(),
287 1); 287 1);
288 288
289 objectAnim.emplaceAnimation("static", 0, 1, 1); 289 objectAnim.emplaceAnimation("static", 0, 1, 1);
@@ -503,10 +503,8 @@ void RealizingSystem::loadMap(id_type mapEntity)
503 auto& transformable = game_.getEntityManager(). 503 auto& transformable = game_.getEntityManager().
504 getComponent<TransformableComponent>(prototype); 504 getComponent<TransformableComponent>(prototype);
505 505
506 transformable.x = transformable.origX; 506 transformable.pos = transformable.origPos;
507 transformable.y = transformable.origY; 507 transformable.size = transformable.origSize;
508 transformable.w = transformable.origW;
509 transformable.h = transformable.origH;
510 } 508 }
511 509
512 if (game_.getEntityManager().hasComponent<AnimatableComponent>(prototype)) 510 if (game_.getEntityManager().hasComponent<AnimatableComponent>(prototype))